• Fantasy Football
    1. Rules

      Squad selection

      You may enter one fantasy football squad, multiple squads will be deleted. Your squad must consist of:

      • 2 Goalkeepers
      • 5 Defenders
      • 5 Midfielders
      • 3 Forwards

      The number of players you can select from a single team depends on the stage of the competition:

      Stage Players from a single team
      Group stage 2
      Round of 32 3
      Round of 16 4
      Quarter-finals 5
      Semi-finals 6
      Final 12

      Each player has been given a value. The initial value of your group stage squad must not exceed million Euros, though this may increase due to player value changes. The value of each player can be found here.

      Scoring

      During the tournament the fantasy football players will be allocated a point score after each game, based on their performances in the matches. Actions occurring in extra time count but penalty shoot-outs do not. Points are awarded as detailed in the table below:

      Action Points
      For playing in a game 1
      For playing at least 60 minutes in a game (includes playing points mentioned above) 2
      For each goal scored by your goalkeeper or defenders 6
      For each goal scored by your midfielders 5
      For each goal scored by your forwards 4
      For each goal assist 3
      For your goalkeeper conceding 0 goals (must also play at least 60 minutes) 5
      For your defenders conceding 0 goals (must also play at least 60 minutes) 4
      For your midfielders conceding 0 goals (must also play at least 60 minutes) 1
      For every penalty miss -2
      For every penalty save 5
      For every 2 goals conceded by your goalkeeper or defenders -1
      For every yellow card -1
      For every red card (includes any yellow card points) -3

      The Points will be calculated using data provided to us on behalf of UEFA. Neither we nor UEFA will enter into any correspondence relating to the allocation of points to players. We accept no responsibility for the accuracy of this data.

      Assists

      An assist is awarded when the goal scorer receives the ball directly from a team mate and scores. If the assist pass takes a small deflection which doesn't change the direction of the pass, it will still be given. No assists are awarded for own goals or penalties. Live assists are provisional and will be reviewed within twenty four hours of the match.

      Deadlines

      Your team must be entered by the Matchday deadline to score points for that Matchday. Any substitutions, captain changes or transfers made after the deadline will become active at the next deadline.

      Matchday Deadline
      Matchday 1 17 Sep 18:45 CET
      Matchday 2 1 Oct 18:45 CET
      Matchday 3 22 Oct 18:45 CET
      Matchday 4 5 Nov 18:45 CET
      Matchday 5 2 Dec 18:45 CET
      Matchday 6 16 Dec 18:45 CET
      Round of 32 First leg 18 Feb 18:45 CET
      Round of 32 Second leg 25 Feb 18:45 CET
      Round of 16 First leg 11 Mar 18:45 CET
      Round of 16 Second leg 18 Mar 18:45 CET
      Quarter-finals 1st leg 1 Apr 18:45 CET
      Quarter-finals 2nd leg 8 Apr 18:45 CET
      Semi-finals 1st leg 22 Apr 18:45 CET
      Semi-finals 2nd leg 29 Apr 18:45 CET
      Final 12 May 18:00 CET

      Substitutions

      Use the My Team page to select eleven players to form your team for the next Matchday. Your formation will automatically change based on the players you have chosen.

      Your substitutes do not score points. However, they may be brought into your team as a result of manager and / or automatic substitutions.

      Automatic substitutions

      If no manager substitutions or captain changes are made, automatic substitutions will take place at the end of the Matchday, when all matches have been played.

      If your goalkeeper plays no part in the Matchday, then the computer will substitute the player for your replacement goalkeeper, if they played in the Matchday.

      If any of your outfield players play no part in the Matchday, then the computer will try to substitute the inactive player for one of your replacements. This is done by replacing them with your highest priority substitute who actually played in the Matchday. You can change your substitution priorities on the My Team page.

      Captains

      You must nominate a member of your team to be captain. This player will score double the number of points they would usually have been awarded that Matchday.

      If your captain does not play then the bonus will be lost. Another player will not take over the captaincy in their place.

      Transfers

      Use the Transfers page to change your squad for the next Matchday. The number of free transfers which can be made are as follows:

      Next Matchday Deadline Free Transfers
      Matchday 1 17 Sep 18:45 CET Unlimited
      Matchday 2 1 Oct 18:45 CET 1
      Matchday 3 22 Oct 18:45 CET 1
      Matchday 4 5 Nov 18:45 CET 1
      Matchday 5 2 Dec 18:45 CET 1
      Matchday 6 16 Dec 18:45 CET 1
      Round of 32 First leg 18 Feb 18:45 CET Unlimited
      Round of 32 Second leg 25 Feb 18:45 CET 1
      Round of 16 First leg 11 Mar 18:45 CET 6
      Round of 16 Second leg 18 Mar 18:45 CET 1
      Quarter-finals 1st leg 1 Apr 18:45 CET 6
      Quarter-finals 2nd leg 8 Apr 18:45 CET 1
      Semi-finals 1st leg 22 Apr 18:45 CET 6
      Semi-finals 2nd leg 29 Apr 18:45 CET 1
      Final 12 May 18:00 CET 6

      Any additional transfers made in the same period will deduct 2 points from your total.

      If you enter after the start of the first Matchday, you can make unlimited transfers before the next Matchday.

      Transfer wildcard

      You can play 1 transfer wildcard a season. All transfers made in the Matchday your wildcard is played will be without points deduction.

      Player values

      Player prices vary during the group phase dependent on the popularity of the player in the transfer market. Player values will not change until the season starts.

      If you sell a player for a higher price than you paid, then a sell-on fee of 50% (rounded up to the nearest 0.1 million) will be applied on the profits. For example, if you buy a player for 4.2 million and when you transfer the player their value is 4.5 million then you will only receive 4.3 million.

      After the group stage the sell-on fee will be removed and all players can be sold at their market value.

      Leagues

      Each player competes and is automatically entered in a number of leagues. These are:

      • The overall league involving all registered players
      • A league for fellow players from your country
      • A league for players starting the same Matchday as you
      • A league for supporters of your favourite team (optional)
      • Private leagues with your friends and colleagues (optional)
      • Public leagues with other game players (optional)

      You can be in up to 10 private leagues and 3 public leagues.

      Private and public leagues use either a classic or head to head scoring system.

      Classic scoring

      Teams are ranked based on the total points in the game. In the event of a tie between teams, the team who has made the least transfers will be positioned higher.

      Head to Head scoring

      Each Matchday you will play a match against another team in the league, with a match result based on game scores. 3 points will be awarded for a win and 1 point for a draw. In the event of a tie, the team with the most game points will be positioned higher.

      Any points deducted for making transfers leading up to the Matchday will be deducted from your head to head score.

      If your league has an odd number of teams then an average player will be added to ensure everyone has a match each Matchday. The average player will score the average game points each Matchday.

      Optionally, a head to head league may end with a knock-out stage where the league winner is decided by a final match in the last Matchday.

      If a knock-out match is drawn, then the following tie-breaks will be applied until a winner is found:

      1. 1. Most Goals scored in the Matchday
      2. 2. Fewest Goals conceded in the Matchday
      3. 3. Virtual coin toss

      Phases

      Each league is run on a phase and overall basis. The phases are as follow:

      Phase First Matchday Last Matchday
      Overall Matchday 1 Final
      Group phase Matchday 1 Matchday 6
      Knock-out phase Round of 32 First leg Final
      Final four Semi-finals 1st leg Final

      For information on any prizes available to the highest overall scorers, please see the prizes page.

      Knock-out cup

      The top 512 scorers in the group phase will participate in the knock-cup which takes place during the knock-out phase.

      Each qualifying team will be randomly drawn against another in the first round. The winner (the team with the highest Matchday score), will progress to the second round and another random draw, the losers are out! This process continues until the final Matchday when the two remaining teams contest the knock-out cup final.

      Any points deducted for making transfers leading up to the Matchday will be deducted from your cup score.

      If a knock-out match is drawn, then the following tie-breaks will be applied until a winner is found:

      1. 1. Most Goals scored in the Matchday
      2. 2. Fewest Goals conceded in the Matchday
      3. 3. Virtual coin toss

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